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Monthly Archives: March 2012

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VIP 2 Demo by Popsy Team converted to WebGL

Posted on March 22, 2012 by Richard Davey
VIP2a

In June 2000 Popsy Team, a group of French demoscene coders and artists released a new PC demo called VIP 2. The demo was meant to serve as an invitation to fellow demosceners to attend the Very Important Party 2 … Continue reading →

Posted in WebGL

Augmented Reality comes to JavaScript

Posted on March 21, 2012 by Paul Neave
ar-featured

Motion tracking demo by HTML5 Rocks Last week, Kevin gave us the lowdown on the exciting new getUserMedia device API coming to browsers in the near future, partly thanks to the WebRTC specification (the set of JavaScript APIs for Real Time Communication). I … Continue reading →

Posted in Canvas (2D), WebRTC

Link: Lets make waves!

Radiator

Radiator is a great crowd sourced generative design experiment built with Three.js by Berlin based designer Sebastian Ahoi (@sebastianahoi).  The projects aim: to put a digital face on radio waves. As you might expect, Radiator allows us to create a … Continue reading →

Posted on March 20, 2012 by Tim Holman

Screen space ambient occlusion

Posted on March 19, 2012 by Paul Lewis
ssao

Ambient occlusion is a great effect that provides more realistic lighting to objects in a 3D scene. It works by looking at the scene geometry to see what is nearby; floors, walls or other geometry. In the real world the … Continue reading →

Posted in GLSL, WebGL

Graphical patchers unite!

Posted on March 15, 2012 by Stacey Mulcahey
v_header

Are we ready to say a big buh bye to writing code in a text editor? Perhaps not quite yet, but the people behind VVVV.js are convinced that visual node-based programming in the browser could become a reality. Another one … Continue reading →

Posted in General, WebGL

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