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For a while now Chrome has supported the ability to inject colours into your console.log output. I use this to good effect when debugging my games. For some reason I decided to try and output an ANSI art style logo … Continue reading
For a while now Chrome has supported the ability to inject colours into your console.log output. I use this to good effect when debugging my games. For some reason I decided to try and output an ANSI art style logo … Continue reading
WorldMonger is a tech demo showing off the new Babylon.js WebGL Engine. Babylon.js was first revealed at the same time Microsoft announced WebGL support in IE11 and has gone from strength to strength since then. Boasting a comprehensive API with … Continue reading
Every year I look forward to seeing what new demos will be released at Assembly and this year was no exception. It was great to see JavaScript well represented at the event and even more so to see a JavaScript … Continue reading
sea3d is a 3D object file format developed specifically for use in games. It contains a whole wealth of features including custom shaders, automatic baking, deflate/lzma, ATF textures and plenty more. It exports from 3DS Max and the objects can … Continue reading
obsidian is a WebGL powered demo released at the Euskal demo party by xpslv (Mr. doob + trace). I’m going to cheat slightly and insert a lot of the text from the readme below because it’s quite fascinating reading and … Continue reading