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Score Rush

Posted on April 30, 2012 by Richard Davey
ScoreRush

Score Rush was one of the inaugural games made available when the Turbulenz site opened its doors and went into public beta in April 2012. Created by Jason and Matthew Doucette of Xona Games this is a browser based port of their … Continue reading →

Posted in Game | Tagged Turbulenz, WebGL, Xona Games

Wizard of Wor

Posted on April 16, 2012 by Richard Davey
wizardofwor_cjs

There seems to be a trend of re-creating classic 8-bit games in JavaScript at the moment, including the recent and excellent Survivor. But this time Hungarian developer Krisztián Tóth brings us a faithful re-creation of the Commodore 64 version of … Continue reading →

Posted in Game | Tagged 8-bit, C64, game, retro

Pile-o-Gears — Speed coding with Jaws

Posted on April 13, 2012 by Kevin Sweeney
pileogears

Pile-o-Gears is a simple, yet addictive platformer built by Christer Kaitila using the Jaws engine. Just another platform game, you say? Not quite! Consider that this particular game was built in only 48 minutes (with some help from existing code)! … Continue reading →

Posted in Game, JS Library

Lux Ahoy

Posted on April 4, 2012 by Richard Davey
luxahoy

Lux Ahoy is a new Worms-style combat game created by New York based digital agency Luxurious Animals. Played out as a battle between the two main characters: Luxamillion, a monocled pink monster and Trunkford, a pipe toting green elephant, the … Continue reading →

Posted in Game | Tagged Box2D, Easel.js, game, SoundJS

Fake MMO April fool makes Hacker News front page

Posted on April 2, 2012 by Seb Lee-Delisle
MMOsteroidsSmall

Did you spot it? The MMO Asteroids I mentioned yesterday was in fact completely fake – there are no other players at all. Each ship is just a particle with some simple physics to make them move around. To be … Continue reading →

Posted in Game

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