Get started with WebGL: draw a square

How to draw a square in WebGL

One common misconception about WebGL is that it’s some sort of 3D engine or API. While WebGL has in fact a lot of features that will help you develop 3D applications, in itself it is not 3D. It’s much better to think of WebGL as of a drawing API that gives you access to hardware accelerated graphics.

Excellent tutorial from Bartek Drozdz for those of you looking to get started with WebGL.

This entry was posted in Tutorials, WebGL by Hakim El Hattab on Posted on by .

About Hakim El Hattab

Hakim (@hakimel) is a Swedish developer that loves working with interactivity, graphics and animation. He’s motivated by a need to create distracting interactive contraptions and obsessive about pushing the open web into unexpected places. Beyond tinkering with personal experiments, Hakim spends most of his time revolutionizing the way that people experience information at Qwiki.