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Link: Nokia gets its map on

nokia-maps

Hands up anyone who’s used Google Maps? Yep, so that’s pretty much everyone, I imagine. (If you did actually put your hand up, you can consider me amused.) Anyone used Nokia Maps? No? Well in case you’ve not seen it … Continue reading →

Posted on January 19, 2012 by Paul Lewis

DIY white Christmas wherever you are

Posted on December 24, 2011 by Val Head
itsamessage

There’s been no shortage of creative JavaScript Christmas fun for us to post this year, that’s for sure. This one is just a little different and probably my favourite so far, so it’s perfect for our Christmas Eve post! JavaScript … Continue reading →

Posted in WebGL

Link: The internet is complete : WebGL Nyan Cat

Nyan3D

Aaaaand we’re done. Nyan Cat, the epitome of internet memes is now in 3D WebGL. I don’t who made this, there’s no credit in the code, but the first mention of it on the internet that I saw is from … Continue reading →

Posted on December 20, 2011 by Seb Lee-Delisle

Link: Shader particle simulation

GLOW Shader Particle System

This slick particle simulation from the guys behind the GLOW WebGL wrapper is rendered using only shaders and Frame Buffer Objects (textures that you can render to, using shaders). They’ve also kindly supplied a detailed companion tutorial that explains the … Continue reading →

Posted on December 19, 2011 by Paul King

More holiday fun with WebGL & Three.js

Posted on December 15, 2011 by Val Head
pomander200

If JavaScript snow effects aren’t your thing, you’ll be happy to see it’s not the only way we’ve found to have a little CreativeJS holiday fun. Thanks to Einar Öberg (@inear), you can make your very own Christmas orange pomander … Continue reading →

Posted in Canvas (2D), WebGL

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