City of Lights

AlteredQualia created this stunning procedural city of lights using WebGL (Three.js). It generates a whopping “2 million particles + 600k faces” so you’ll need a powerful GPU to run it smoothly.

If you’re using Chrome, make sure to enable the 3D helicopter audio by pressing N.

This entry was posted in Audio, WebGL by Hakim El Hattab on Posted on by .

About Hakim El Hattab

Hakim (@hakimel) is a Swedish developer that loves working with interactivity, graphics and animation. He’s motivated by a need to create distracting interactive contraptions and obsessive about pushing the open web into unexpected places. Beyond tinkering with personal experiments, Hakim spends most of his time revolutionizing the way that people experience information at Qwiki.